[error] Exceeded skills context budget. All skill descriptions were removed and 11 additional skills were not included in the model-visible skills list. [assistant] I’ll build this as a self-contained `index.html` with a responsive canvas animation, CSS-rendered glass/desk, touch-friendly power switch, and lightweight blob physics tuned for mobile 60 fps. I’ll first inspect the workspace, then implement and do a quick local validation. [command] $ /bin/zsh -lc "pwd && rg --files -g '"'!**/.git/**'"' -g '"'!**/.codex/**'"' -g '"'!**/.agents/**'"' | head -80" [workspace] [exit 0] [assistant] The workspace is empty, so I’m creating the page from scratch. The simulation will use normalized coordinates independent of screen size, while the renderer caps device-pixel density to keep the animation smooth on phones. [file change] add [workspace]/index.html [assistant] The first pass is in place: the page now has the full lamp scene, thermal blob motion, contact merging, timed splitting of oversized blobs, and an accessible power button. I’m checking the embedded JavaScript and the responsive layout assumptions now, then I’ll make any small corrections that validation surfaces. [command] $ /bin/zsh -lc "node -e 'const fs=require(\"fs\"); const s=fs.readFileSync(\"index.html\",\"utf8\"); const m=s.match(/