[error] Exceeded skills context budget. All skill descriptions were removed and 11 additional skills were not included in the model-visible skills list. [assistant] I’ll build a self-contained lava lamp with animated wax, a glass vessel and desk scene, and an on/off switch that lets the wax cool and settle. [command] $ /bin/zsh -lc "pwd; rg --files -g '"'!.*'"' -g 'AGENTS.md' -g 'index.html' -g 'package.json'" [workspace] [exit 1] [command] $ /bin/zsh -lc 'ls -la -I .git -I .agents -I .codex; command -v node; command -v chromium; command -v devgaming-sync' ls: -I: No such file or directory ls: -I: No such file or directory ls: .agents: No such file or directory ls: .codex: No such file or directory ls: .git: No such file or directory /opt/homebrew/opt/node@22/bin/node [exit 1] [assistant] The scene will use warm amber wax, smoked glass, and a dark metal base. I’m using a small GPU-rendered surface so the blobs join and pull apart smoothly, with temperature driving their rise and fall. [file change] add [workspace]/index.html [assistant] The lamp and power switch are implemented. Switching it off gradually dims the glow and lets the wax cool and settle. I’m checking the file for syntax errors and external dependencies; the rendering area is capped to keep GPU work small on phones. [file change] update [workspace]/index.html [command] $ /bin/zsh -lc "node -e 'const fs=require(\"fs\"); const vm=require(\"vm\"); const html=fs.readFileSync(\"index.html\",\"utf8\"); const scripts=[...html.matchAll(/